CYBORG HEAD

/Personal project

A rusty creation from the post-apocalyptic world inspired by the movie “Judge Dredd”. Hard surface modelled in 3DS Max, textured in Substance Designer and rendered with V-ray as a high-poly mesh and with Marmoset Toolbag as a lowpoly game-ready version.

SOFTWARE USED
Non-textured mesh rendering.
Subdivided wireframe rendering.
PBR based material applied to the mesh and rendered in Marmoset Toolbag. #1
PBR based material applied to the mesh and rendered in Marmoset Toolbag. #2
PBR based material applied to the mesh and rendered in Marmoset Toolbag. #3
A final composition

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